The National Gallery of Victoria (NGV) has launched dedicated online activities for children and families, and a suite of learning resources for students and teachers to utilise at home.
Resources include downloadable drawing activity sheets, e-books, interactive games, iPad apps to create short animations, art education workshops, and free virtual excursions for schools, all available on the NGV’s website. The resources provide an opportunity to engage children and students in their active learning, development and play whilst at home.
NGV Schools Virtual Excursions.
Students and their teachers can join an NGV educator via video conference for a live and interactive introduction to art, and explore contemporary themes and ways of understanding the world through the lens of art and design. ‘Artful Encounters’ introduces students to highlights from the NGV Collection, and programs which focus on recent exhibitions. These include ‘Keith Haring | Jean-Michel Basquiat: Crossing Lines’, ‘KAWS: Companionship in the Age of Loneliness’, ‘Top Arts 2020’ and NGV Collection exhibitions including ‘Collecting Comme, Marking Time: Indigenous Art from the NGV’ and ‘Japanese Modernism’.

Image courtesy of National Gallery of Victoria, Melbourne
Kids Activity Books
Available online is a selection of downloadable NGV Kids’ activity books featuring drawing exercises, interactive games for families as well as puzzles and playful sensory challenges, which are all inspired by some of NGV’s most recent popular exhibitions.
‘We hope that our activities and games will empower children’s positive thinking and mental wellbeing while at home. It is widely understood that art and making are deeply therapeutic, and we hope that children and families can use these resources to relax and connect. The activities have been created to occupy young minds, nurture their creativity and hopefully have lots of fun along the way,’ said Kate Ryan, Curator of Children’s Programs, NGV.

Image courtesy of National Gallery of Victoria, Melbourne
Student Learning Resources.
‘Digital Creatives’ activities include workshop instructions on how to create tessellation patterns, inspired by the art of M.C. Escher, using simple coding. Students can also access a coding guide to create their very own video game controller inspired by iconic video game Space Invaders displayed in the ‘MoMA’ at NGV exhibition.
‘Great Art Ideas’ are curriculum-linked lesson plans for primary school students, aged between 6 and 11 years old. These practical activities explore the NGV Collection and encourage students to consider the ideas and meanings behind some of the world’s great art and design while creating their own artwork using readily available art materials.
Top Arts Hub.
A virtual exhibition tour of ‘Top Arts 2020′, an exhibition presenting work of VCE Arts and VCE Studio Arts students, is available as well as a guided video tour with curator David Menzies.
Visit the NGV website for further details.